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Gundam Wing is property of Sotsu Agency, Bandai Studios, and TV Asahi. Sainan no Kekka and all original characters and plot copyright 2000 by Quicksilver and Gerald Tarrant. Please ask permission before reposting.
SAINAN NO KEKKA
BEGIN TRANSMISSION
It's not every day that a fanfiction author gets a chance to write something like Sainan no Kekka, and I can truthfully tell you that this is the best thing I've ever written, as far as series fics are concerned. I wouldn't even call SnK a "fic"...no, more like an "imaginative epic." Or, as I once said to QS, "Sainan no Kekka isn't as much a work of fanfiction as it is a way of life." ^^;;
As I began to see where QS wanted to take SnK, I threw in a few ideas of my own, fleshing out the plot and the characters. QS and I are very different in how we write, yet we complement each other very well. I'd like to think that this fic was "ready made" when we decided to become writing partners. (We've compared ourselves to Heero and Duo before...me as Heero and her as Duo. It's actually rather frightening)
Our writing partnership has one distinct advantage, and that is that QS knows a lot about politics, while I know a lot about the military. I'm actually in the military, so I can claim a certain amount of expertise in that area, which most Gundam Wing fans probably don't have. I also used to write Star Wars fanfiction and got quite good at describing space battles and sounding technical without actually being technical ^^;;. On top of that, I'm a huge mecha fan. You can bet that most of the battle scenes involving explosions and mecha will be mine ^^
So what happens to each of the characters after the war anyway? How did we end up characterizing each of them as they appear at the beginning of SnK?
Heero Yuy/Wing
Heero is my own little "personal project," the character on whom I want to focus the most on. There are many reasons for this: one being that he is really the main character of Gundam Wing, however you want to look at it. Another reason is that he is my favorite character, and out of all the characters I identify with him the most. I am very good at reading Heero, which is something that most fanfiction authors can't say with ease, but writing his thoughts seems like second nature to me. Thus my fascination with him.
Duo Maxwell
Duo is QS' character, and out of all the characters of Gundam Wing, I'd have to say that besides Quatre, he's the one I understand the least. His happy-go-lucky mentality has definitely matured into a more confident adult air by Act I, when we see him at Cliffside. Unlike Heero, Duo has a definite desire to be normal, to fit in, and to find a place where he can be happy. He also craves the company of people, and while the pilots are all to one degree or another introverts, Duo's extrovert personality can't keep from shining through.
Hilde Schbeiker
We decided to establish Duo and Hilde as a couple because they seemed the most plausible out of any of the pilots and their female "counterparts" to have a relationship. Hilde is also a good character foil for Duo - she keeps him grounded, but at the same time she shares his enthusiasm for life in general. As QS, remarked, "those two are in LOVE," and when she sends Duo away, it's obvious that they can't stay separated for long.
Trowa Barton
Trowa is QS' but she admits that she has a hard time with him. I can't say I understand where Trowa is coming from, but he out of all the pilots seems to me fit for a military life・f military life consists of only taking orders and following them. Trowa, I think, is quiet and doesn't speak his own mind because he's been trained to believe that individuality can undermine a team effort. Where Heero and Duo and Wufei are almost maniacal in their individuality, Trowa can only be motivated to do something if others are already doing it and he sees that they are succeeding.
Catherine Bloom
As far as SnK goes, Catherine is still a rather static character. Her sole purpose is to act as a mentor to her brother Trowa (for SnK we do assume that Trowa is really Triton Bloom, Catherine's lost brother), and most of her personality is shaped upon Trowa's needs.
Quatre Raberba Winner
I don't see where Quatre is coming from at all. He's actually my least favorite character of the series, but I think QS is doing an excellent job with his character as portraying him as young and old at the same time. Quatre may be young, but he is definitely not innocent or na・e. He knows exactly what is going on, and he has been trained to deal with it. However, he's also someone who, I think, depends greatly on others, and his sisters come into the picture here.
Dorothy Catalonia
Dorothy is an interesting character: idealistic, yet cynical. I think she grew up a lot during the war, when her grandfather and then Treize was killed. With two members of her family killed in war, it probably gave her at least a small eye-opener. Dorothy doesn't really know what she wants out of life. Somewhat like Heero, she loses her purpose after the war ends, but she keeps her uncertainty all inside, focusing on things that keep her busy instead of examining her direction in life. Her fascination with Zechs isn't a mere idealistic relationship ideal, like Heero and Relena, but neither is it "true love," as with Duo and Hilde. Dorothy still has a lot of growing up to do.
Chang Wufei
I mentioned to QS that I thought that Wufei was the one who suffered most because of the war. Not that Wufei's troubles are any more than any of the other characters in the series, because, as she said, "each of them goes through their own private hell." It has to do more with Wufei's character than anything else. Wufei appears to me as the character with the most clear-cut definition of right and wrong, and his ranting on justice isn't just nonsensical ranting. It's his way of convincing himself that what he's doing (killing people, destroying things, etc) is right. Unfortunately, the things he's fighting for are just memories now: Meilan, his colony, even Treize. No matter what he does, the guilt over those memories will not go away.
[A small note, since people seem to be nitpicky on this issue: I personally think that the name for Wufei's remodeled Gundam, "Altron," is nowhere near as cool as "Shenlong." ^_^ Therefore, I have taken the liberty of referring to the Gundam as Shenlong in SnK, even though its official designation in the later part of the TV series is Altron.]
Sally Po
Thrust into a position of power where she least wants it, Sally has reason to be wary of Lady Une, since they were enemies during the war. However, Sally's nature is not to judge before she actually sees what someone can do. Sally and Une have very different philosophies on the direction of the Preventers, but as commander and second-in-command, they balance each other out.
Treize Khushrenada
The death of Treize, and also his life, have affected each of the following three characters in different ways. Though he is no longer alive, Treize's legacy lives on in Zechs, Noin, and Une. Each of them has a different interpretation of Treize's vision and a different philosophy on the way that Treize would have wanted them to go.
Relena Darlian Peacecraft
Relena is not as idealistic as she was in the TV series, but she still has a lot to learn. Her fixation on Heero has lessened somewhat, and having been thrust into a position of real power, she has proved that she is capable of handling such a position well. She pretty much realizes that Heero is lost to her for the time being, and while she continues to think of him, her focus is now on her brother Milliard. Learning that he was her brother in the middle of the war probably didn't give her a whole lot of time to think on the situation, and now that she has more time on her hands, she begins to wonder what exactly their relationship means to him. There is a lot of bitterness inside her against him for "leaving her" and joining OZ, making her run the country while he is really the legitimate heir. She doesn't understand why he would abandon his vision of the Cinq Kingdom, and takes it very personally.
Zechs Merquise/Milliard Peacecraft
None of the former members of OZ can leave the past behind, and Zechs is the first example of this. He should have died in the war, but he's still alive and he wonders why he was left and not Treize. The changing of his name to Milliard represents his conscious effort to change who he is, granting a request to Relena in hopes that she can help him start a new life outside of OZ.
Lucrezia Noin
In Acts 1-3, the main focus of Noin's part is to illuminate her relationship with Zechs when they were cadets and then officers. Noin lives in the past through her memories of Zechs, believing that he is dead. She is still in mourning for him, regretting all the things that were left unsaid, and basically has lost the will to do much of anything because he was a main focus of her life for so long.
Lady Une
Treize's death is what haunts Une. In the Revelation Arc, she's portrayed as a very strong woman, and most of this is because she wants Treize's legacy to live on, and she believes that she is the one who will make that happen. As the head of the Preventers, Une is one of the most powerful people in the world, and she has a very creative team behind her to back her up. Mental breakdown during the series aside, Une is a woman who is fully in control of everything she does, and a perfectionist at that.
The thing I hate most with original characters in fanfic is many times they are undercharacterized, stereotyped, and generally created to fall in love with the lead character ("Mary Sue" types). I've tried to avoid that as much as possible in SnK. With many acts, of course, QS and I can afford to make the original characters as dynamic as we care to, which is a definite advantage. All the characters listed below are mine, except for Ilene.
Atsuki
At first, Atsuki was simply going to be a very minor character who was meant to flesh out Heero's new "Wing" personality. Then QS and I got started talking about Quatre's sisters, and I thought it would be interesting if Atsuki was actually one of the sisters who had rebelled against that lifestyle and run away to find something better. She would definitely cast an interesting light on another side of the situation, if she were ever found by Quatre. Atsuki represents the downtrodden "common" folk of the world and the colonies, the ones who know of the war only as a peripheral thing. The people of the Breaks have no instant access to news like the rest of L1, and most of them have more important things to worry about. Atsuki is also a character foil to Relena, both of them in love with Heero but on opposite sides of the social and personality spectrum.
Darkflight
I decided that Heero needed an assassin partner who had grown up in the slums and was the best assassin there was around, so Darkflight was created. Darkflight was, before Heero came, one of the top in his trade, but someone of Heero's training easily tops that (as Heero did). Darkflight wants to be a friend to Heero, but "Wing's" antisocial personality and the fact that he has no memory of what he did before the war prevents them from becoming too close. Darkflight is also rather in awe of his partner, and a little frightened of Wing's capabilities.
Ilene
Ilene is QS' character, but I see her as the typical hyper anime girl, squealing over the "cute new guy" and in general a bubbly and fun person to be around. She is, however, very immature, as her reaction to Duo's news shows, and is also rather shallow in her thinking, unable to look beyond the bare facts and see things for herself. She is very easily influenced, as the riot scene showed, and someone like her may end up being the most dangerous threat.
Gustavson
Gustavson is my take on the "common" soldier of the post-war era. As the commander of the free rebels on A007, he has a lot on his hands. As with most of the Preventers and other soldiers, Gustavson was also involved in the war as a member of White Fang, and he has definitely picked up a lot of values from his stint there.
Well, simple. The Revelation Arc is the beginning arc of SnK, used to show how the characters have progressed since the war ended. The "revelation" of course is the revelation of the pilots' identities.
We have 13 Acts planned for SnK, and Acts 1-3 are just the beginning. Next we hope to focus more on what actually happened after the war ended, dig a little deeper into the motives of the pilots and the Preventers, and see what the rest of the world has to say about the truth that has suddenly come to light. |